Convert Fs9 Traffic Files To Fsx Aircraft

Mar 19, 2008 I am looking for a way to convert my FS8 traffic file into FSX format. The best FS9 to FSX converter for traffic files is by Peter. FS8 to FSX Traffic File. May 5, 2010 - It works perfectly, I have installed some of the major companies from all over the world, in order to see planes flying a little bit everywhere. About this bug that disables the boat traffic with FS9-format AI traffic is installed, and I read somewhere that it was possible to convert this FS9 traffic to FSX format. I hope this topic makes sense. I have PSS 340Pro and several other aircraft add-ons from avsim.com. My question to you is: how do I make those add-on aircraft appear as AI Traffic. Can I assign these aircraft particular routes to fly? Where in the main FS files do I go to do all this? I have heard of this. Consequently, if you are running FSX and have any FSX traffic files, your first step after installing a MAIW or WoAI package should be to convert the newly-installed traffic file (usually located in the FSX Scenery World sceneryfolder) to FSX format using AI Flight Planner's 'Files / Convert FS9 Traffic Files to FSX' menu item.

Convert Fs9 Traffic Files To Fsx Aircraft

How To Convert AI Traffic From FS2004 To FSX - SKYCOLORS how to convert ai traffic from fs2004 to fsx This is meant to be a step by step guide to make you understand how to bring/convert AI traffic - flightplans and aircraft - from FS2004/FS9 into FSX. * Foreword This is meant to be a step by step guide to make you understand how to bring/convert AI traffic - flightplans and aircraft - from FS2004/FS9 into FSX.

AI traffic files in TTools (Traffic Tools by Lee Swordy) format made for FS2004/FS9 (Flight Simulator 2004) - Aircraft.txt, Airports.txt, Flightplans.txt - if compiled with TTools and then the output Traffic.bgl placed in FSX (Flight Simulator X) it won't work correctly. As a matter of fact, if you then go spotting your AI traffic planes in FSX, you will notice that there will be lots of departures but no arrivals/landings at all or only very few. Tecnotest Reflex Keygen Crack there.

Since it ain't available a TTools version for FSX offering backwards compatibility it means that all your currently Flight Simulator 2004 AI traffic must be converted into Flight Simulator X's Traffic Database Builder format and then compiled with FSX Traffic Database Builder. * Prior needed utilities and things to successfully convert your AI traffic flightplans Flight Simulator X Professional Edition, v1.2 by Peter Van Der Veen, by Jens Rabmund, a smart brain which I suppose you have since you are a proffessional flight simmer, lots of patience and few hours of time. * What you have and what is needed by FSX Traffic Database Builder You have Traffic Tools files Aircraft.txt, Airports.txt, Flightplans.txt and the compiled file Traffic.bgl. Takken 7 Apk.weebly.com there.

What is needed by FSX Traffic Database Builder to make a successful compilation is Aircraft.csv, Airports.dat, Flightplans.dat and Countries_Regions.csv. * How to convert Aircraft.txt into Aircraft.csv Compared to Aircraft.txt, the new Aircraft.csv contains more strings like this, each of them representing an airplane: AC1,SampleAircraft1,415,70,3,6000,HARD,14,GATE,100,no,yes To fully understand the meaning of these strings and some other functions, I invite you to have a deep look at 'Traffic Toolbox.html' which you find in the SDK I believe you already intalled from one of the two Flight Simulator X Professional Edition DVDs. I also invite you to download and install the SDK Service Packs from FSInsider.

Actually, the old strings in Aircraft.txt must be changed in the new format and the file saved with *.csv extension. By now you may be thinking that you will become insane manually editing 1000 strings or more that you may have in Aircraft.txt. Well, you are right; that is why we won't do it and have an utility do it for us with lots of less effort. Here comes into play FSX Decompiler. Fire up FSX Decompiler, input the location of TTools compiled Traffic.bgl and the output path where the decompiled files will be placed; check 'Create FSX TDB files' and click 'Decompile'. The application should provide you with five files.

Delete all but 'flightplans_Traffic.dat' and 'aircraft_Traffic.dat'; open 'aircraft_Traffic.dat' with Wordpad. Now we'll convert the strings making them compatible with FSX Traffic Database Builder. Note: In this file the only parameter that must be very accurate is the aircraft's speed, which is represented by the first number after the airplane's title.

This entry was posted on 6/6/2018.